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Updated: 35 min 31 sec ago

07/12/18 [python3-imagej-tiff][master] by Oleg Dzhimiev: testing

Thu, 07/12/2018 - 19:26
Oleg Dzhimiev committed changes to the Elphel git project :
testing

07/12/18 [python3-imagej-tiff][master] by Oleg Dzhimiev: NaNs are already taken care of

Thu, 07/12/2018 - 14:35
Oleg Dzhimiev committed changes to the Elphel git project :
NaNs are already taken care of

07/12/18 [python3-imagej-tiff][master] by Oleg Dzhimiev: tested

Thu, 07/12/2018 - 13:23
Oleg Dzhimiev committed changes to the Elphel git project :
tested

07/12/18 [python3-imagej-tiff][master] by Oleg Dzhimiev: added NaNs

Thu, 07/12/2018 - 13:05
Oleg Dzhimiev committed changes to the Elphel git project :
added NaNs

07/12/18 [python3-imagej-tiff][master] by Oleg Dzhimiev: simplified packing, next test

Thu, 07/12/2018 - 12:38
Oleg Dzhimiev committed changes to the Elphel git project :
simplified packing, next test

07/12/18 [python3-imagej-tiff][master] by Oleg Dzhimiev: fixed packing to 4x faster

Thu, 07/12/2018 - 11:15
Oleg Dzhimiev committed changes to the Elphel git project :
fixed packing to 4x faster

07/12/18 [imagej-elphel][gpu] by AndreyFilippov: Using main camera -only DSI in the model where aux camera is occluded

Thu, 07/12/2018 - 09:20
AndreyFilippov committed changes to the Elphel git project :
Using main camera -only DSI in the model where aux camera is occluded

07/11/18 [python3-imagej-tiff][master] by Oleg Dzhimiev: still testing

Wed, 07/11/2018 - 16:05
Oleg Dzhimiev committed changes to the Elphel git project :
still testing

07/11/18 [python3-imagej-tiff][master] by Oleg Dzhimiev: plot values

Wed, 07/11/2018 - 16:04
Oleg Dzhimiev committed changes to the Elphel git project :
plot values

07/09/18 [python3-imagej-tiff][master] by Oleg Dzhimiev: more testing

Mon, 07/09/2018 - 19:08
Oleg Dzhimiev committed changes to the Elphel git project :
more testing

07/07/18 [imagej-elphel][dct] by AndreyFilippov: Fixing batch mode with new features

Sat, 07/07/2018 - 18:33
AndreyFilippov committed changes to the Elphel git project :
Fixing batch mode with new features

07/06/18 [python3-imagej-tiff][master] by Oleg Dzhimiev: tensorboard graphs tests

Fri, 07/06/2018 - 18:25
Oleg Dzhimiev committed changes to the Elphel git project :
tensorboard graphs tests

07/05/18 [imagej-elphel][eyesis4pi393] by Oleg Dzhimiev: fixed working in gui

Thu, 07/05/2018 - 13:31
Oleg Dzhimiev committed changes to the Elphel git project :
fixed working in gui

07/04/18 [imagej-elphel][dct] by AndreyFilippov: updating macro mode (preliminary correlation)

Wed, 07/04/2018 - 23:54
AndreyFilippov committed changes to the Elphel git project :
updating macro mode (preliminary correlation)

07/04/18 [imagej-elphel][gpu] by AndreyFilippov: Done with individual quad-cam adjustment using rig "GT" data

Wed, 07/04/2018 - 11:17
AndreyFilippov committed changes to the Elphel git project :
Done with individual quad-cam adjustment using rig "GT" data

07/02/18 [imagej-elphel][gpu] by AndreyFilippov: Implemented main camera field correction from the DSI of the dual camera rig.

Mon, 07/02/2018 - 20:52
AndreyFilippov committed changes to the Elphel git project :
Implemented main camera field correction from the DSI of the dual camera rig.

07/02/18 [python3-imagej-tiff][master] by Oleg Dzhimiev: refactored, tested for 3D,4D and 5D

Mon, 07/02/2018 - 13:03
Oleg Dzhimiev committed changes to the Elphel git project :
refactored, tested for 3D,4D and 5D

07/02/18 [python3-imagej-tiff][master] by Oleg Dzhimiev: tested only for (t,z,h,w,c) shapes

Mon, 07/02/2018 - 11:54
Oleg Dzhimiev committed changes to the Elphel git project :
tested only for (t,z,h,w,c) shapes

06/30/18 [imagej-elphel][gpu] by AndreyFilippov: Working on fronto objects at long distances in the model

Sat, 06/30/2018 - 19:53
AndreyFilippov committed changes to the Elphel git project :
Working on fronto objects at long distances in the model

06/29/18 [x3domlet][master] by Oleg Dzhimiev: no shootray = put z at scene's bbox z

Fri, 06/29/2018 - 19:27
Oleg Dzhimiev committed changes to the Elphel git project :
no shootray = put z at scene's bbox z

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