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Updated: 1 min 28 sec ago

Andrey Filippov pushed to project branch lwir16 at Elphel / tile_processor_gpu

Sat, 11/26/2022 - 22:13
Andrey Filippov (9d222e8c) at 27 Nov 05:13 Scaled texture margins by 0.875

Andrey Filippov pushed to project branch lwir16 at Elphel / imagej-elphel

Sat, 11/26/2022 - 14:22
Andrey Filippov (de496a4b) at 26 Nov 21:22 Incorporated blue_sky into dsi as a slice

Andrey Filippov pushed to project branch lwir16 at Elphel / imagej-elphel

Fri, 11/25/2022 - 18:05
Andrey Filippov (270fcbc6) at 26 Nov 01:05 Before adding BLUE_SKY to DSI_MAIN

Andrey Filippov pushed to project branch lwir16 at Elphel / imagej-elphel

Tue, 11/22/2022 - 22:08
Andrey Filippov (8ee61ae6) at 23 Nov 05:08 alpha for border texture tiles

Andrey Filippov pushed to project branch lwir16 at Elphel / imagej-elphel

Tue, 11/22/2022 - 10:48
Andrey Filippov (5ae6b730) at 22 Nov 17:48 Refactored texture processing steps

Andrey Filippov pushed to project branch lwir16 at Elphel / tile_processor_gpu

Mon, 11/21/2022 - 15:10
Andrey Filippov (35987171) at 21 Nov 22:10 textures bug fix

Andrey Filippov pushed to project branch lwir16 at Elphel / imagej-elphel

Sun, 11/20/2022 - 19:28
Andrey Filippov (0b00f0ae) at 21 Nov 02:28 updated GPU code with new texture boundaries

Andrey Filippov pushed to project branch lwir16 at Elphel / tile_processor_gpu

Sun, 11/20/2022 - 19:26
Andrey Filippov (8d03d500) at 21 Nov 02:26 Fixing per-sensor textures

Andrey Filippov pushed to project branch lwir16 at Elphel / tile_processor_gpu

Sun, 11/20/2022 - 13:45
Andrey Filippov (f3cba575) at 20 Nov 20:45 Seems to fix textures near the edges

Andrey Filippov pushed to project branch lwir16 at Elphel / imagej-elphel

Sun, 11/20/2022 - 10:23
Andrey Filippov (95e514a4) at 20 Nov 17:23 intermediate, not broken

Andrey Filippov pushed to project branch lwir16 at Elphel / tile_processor_gpu

Sun, 11/20/2022 - 10:22
Andrey Filippov (0c14826c) at 20 Nov 17:22 intermediate, not broken

Andrey Filippov pushed to project branch lwir16 at Elphel / imagej-elphel

Sat, 11/19/2022 - 11:43
Andrey Filippov (14ed8e38) at 19 Nov 18:43 Increased TEXT_NTILE_SHIFT and LIST_TEXTURE_BIT, tested

Andrey Filippov pushed to project branch lwir16 at Elphel / tile_processor_gpu

Sat, 11/19/2022 - 11:43
Andrey Filippov (8aae665c) at 19 Nov 18:43 Increased TEXT_NTILE_SHIFT and LIST_TEXTURE_BIT, tested

Andrey Filippov pushed to project branch lwir16 at Elphel / imagej-elphel

Sat, 11/19/2022 - 00:05
Andrey Filippov (57fb1ef9) at 19 Nov 07:05 Updating textures together with GPU code

Andrey Filippov pushed to project branch lwir16 at Elphel / tile_processor_gpu

Sat, 11/19/2022 - 00:04
Andrey Filippov (2bfa77d0) at 19 Nov 07:04 Updating textures and related constants

Andrey Filippov pushed to project branch lwir16 at Elphel / imagej-elphel

Wed, 11/16/2022 - 23:18
Andrey Filippov (7ccf095c) at 17 Nov 06:18 working on textures to look behind on BG using only subset of cameras

Andrey Filippov pushed to project branch lwir16 at Elphel / tile_processor_gpu

Tue, 11/15/2022 - 21:30
Andrey Filippov (6a2b0886) at 16 Nov 04:30 corrected texture borders

Andrey Filippov pushed to project branch lwir16 at Elphel / imagej-elphel

Mon, 11/14/2022 - 14:11
Andrey Filippov (f6006466) at 14 Nov 21:11 Adding channels to overlapped textures

Andrey Filippov pushed to project branch lwir16 at Elphel / tile_processor_gpu

Sun, 11/13/2022 - 22:52
Andrey Filippov (847dcad6) at 14 Nov 05:52 Added per-sensor channel overlap textures.

Andrey Filippov pushed to project branch lwir16 at Elphel / tile_processor_gpu

Sun, 11/13/2022 - 16:58
Andrey Filippov (a4d12418) at 13 Nov 23:58 Added per-port textures to non-everlapping textures outpout (16x16)

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