Elphel camera parts 0393-30
0393-30-32 - Thermal Pad for m.2 2260 SSD, 6W/m-K, 0.5mm, adhesive one one side
← Older revision Revision as of 05:16, 13 September 2017 (One intermediate revision by the same user not shown)Line 8: Line 8: {{Cad4a|0393-30-20}} {{Cad4a|0393-30-20}} ---- ---- + +=== 0393-30-21 - SFE rotation gasket === +PTFE 10 mil +{{Cad4a|0393-30-21}} +---- + === 0393-30-30 - Thermal pad, 6W/m-K === === 0393-30-30 - Thermal pad, 6W/m-K === Made of Digi-Key p/n H48-6G-300-300-0.3-1A Made of Digi-Key p/n H48-6G-300-300-0.3-1A Line 21: Line 27: Cut from H48-6G-150-150-0.5-1A (t-Global Technology), Digi-Key p/n 1168-1289-ND Cut from H48-6G-150-150-0.5-1A (t-Global Technology), Digi-Key p/n 1168-1289-ND {{Cad4a|0393-30-32}} {{Cad4a|0393-30-32}} +---- + +=== 0393-30-62 - O-ring, OD=24mm, ID=20mm === +Viton, McMaster p/n 1295N247 +{{Cad4a|0393-30-62}} +---- + +=== 0393-30-63 - O-ring, OD=28mm, ID=24mm === +Viton, McMaster p/n 9263K503 +{{Cad4a|0393-30-63}} +---- + +=== 0393-30-64 - O-ring, OD=36mm, ID=32mm === +Viton, McMaster p/n 9263K523 +{{Cad4a|0393-30-64}} +---- + +=== 0393-30-65 - O-ring, OD=47mm, ID=45mm === +Viton, McMaster p/n 1295N436 +{{Cad4a|0393-30-65}} ---- ---- Andrey.filippovElphel camera parts 0393-19
0393-19-14 - Clamp Frame
← Older revision Revision as of 05:10, 13 September 2017 Line 64: Line 64: === 0393-19-14 - Clamp Frame === === 0393-19-14 - Clamp Frame === {{Cad4a|0393-19-14}} {{Cad4a|0393-19-14}} + +---- + +=== 0393-19-20 - Spacer === +{{Cad4a|0393-19-20}} + +---- + +=== 0393-19-21 - Disk spring shaft === +{{Cad4a|0393-19-21}} + +---- + +=== 0393-19-22 -Disk spring shaft === +{{Cad4a|0393-19-22}} ---- ---- Andrey.filippovElphel camera parts 0393-12
0393-12-51 - SFEs mount
← Older revision Revision as of 05:08, 13 September 2017 Line 50: Line 50: === 0393-12-51 - SFEs mount === === 0393-12-51 - SFEs mount === {{Cad4a|0393-12-51}} {{Cad4a|0393-12-51}} +---- + +=== 0393-12-52 - SFE body === +{{Cad4a|0393-12-52}} +---- + +=== 0393-12-54 - SFE holder === +{{Cad4a|0393-12-54}} +---- + +=== 0393-12-55 - SFE tube mount, top-left === +{{Cad4a|0393-12-55}} +---- + +=== 0393-12-56 - SFE tube mount, top right === +{{Cad4a|0393-12-56}} +---- + +=== 0393-12-57 - SFE mount bracket === +{{Cad4a|0393-12-57}} +---- + +=== 0393-12-58 - Tubes cross mount === +{{Cad4a|0393-12-58}} +---- + +=== 0393-12-59 - SFE assembly mount === +{{Cad4a|0393-12-59}} +---- + +=== 0393-12-60 - SFE mount tube for 150mm baseline === +{{Cad4a|0393-12-60}} +---- + +=== 0393-12-61 - Tube plug === +{{Cad4a|0393-12-61}} ---- ---- Andrey.filippovElphel camera parts 0353-97
0353-97-12 - Screw M3, socket head, l=10mm
← Older revision Revision as of 05:01, 13 September 2017 (One intermediate revision by the same user not shown)Line 32: Line 32: McMaster p/n 91292A113 McMaster p/n 91292A113 {{Cad4|0353-97-12}} {{Cad4|0353-97-12}} + +---- +=== 0353-97-121 - Screw M3, socket head, l=12mm === +McMaster p/n 91292A114 +{{Cad4a|0353-97-121}} ---- ---- Line 157: Line 162: McMaster p/n 91292A129 McMaster p/n 91292A129 ---- ---- +=== 0353-97-371 - Screw M5, socket head, l=30mm === +18-8 Stainless Steel +McMaster p/n 91292A192 +{{Cad4a|0353-97-371}} + === 0353-97-38 - Screw M5, socket head, l=20mm === === 0353-97-38 - Screw M5, socket head, l=20mm === 18-8 Stainless Steel 18-8 Stainless Steel Andrey.filippovElphel camera parts 0393-40
Created page with "Elphel NC393 series camera parts == 0393-40 - Tools and Fixtures =="
New page
[[Elphel_camera_parts_0393|Elphel NC393 series camera parts]]== 0393-40 - Tools and Fixtures == Andrey.filippov
Elphel camera parts 0393
Tmp manual
Firmware images
← Older revision Revision as of 19:49, 23 August 2017 Line 267: Line 267: ==<font color="blue">Firmware images</font>== ==<font color="blue">Firmware images</font>== −* [https://community.elphel.com/files/393/20170802/ '''20170802''']+* [https://community.elphel.com/files/393/20170823/ '''20170823'''] +* [https://community.elphel.com/files/393/20170802/ 20170802] * [https://community.elphel.com/files/393/20170627/ 20170627] * [https://community.elphel.com/files/393/20170627/ 20170627] −* [https://community.elphel.com/files/393/20170623/ 20170623] −* [https://community.elphel.com/files/393/20170531/ 20170531] ==<font color="blue">Other info</font>== ==<font color="blue">Other info</font>== OlegWorking with 3D models
Blender
← Older revision Revision as of 00:55, 17 August 2017 Line 36: Line 36: * ''File > Import > Wavefront (.obj)'' * ''File > Import > Wavefront (.obj)'' * Switch '''viewport shading''' to '''texture''' (in ''Default view'' it's located next to the ''Object mode'') * Switch '''viewport shading''' to '''texture''' (in ''Default view'' it's located next to the ''Object mode'') +* Also, set '''Shading Multitexture shadeless''' ===CloudCompare=== ===CloudCompare=== OlegElphel Software Kit for Ubuntu
Installation of GCC Compiler kit for Axis ETRAX processor
← Older revision Revision as of 01:02, 11 August 2017 Line 158: Line 158: deb-src http://ppa.launchpad.net/elphel/ppa/ubuntu natty main deb-src http://ppa.launchpad.net/elphel/ppa/ubuntu natty main −2.+2. (in case of) ...public key is not available... + + sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 6050780EC7A72F76 + +3. sudo apt-get update sudo apt-get update sudo apt-get install cris-dist sudo apt-get install cris-dist OlegTmp manual
Record
← Older revision Revision as of 17:46, 9 August 2017 Line 142: Line 142: ===Record=== ===Record=== −* Recording is done by the '''camogm''' program+* Recording is done by the [[Camogm|'''camogm''']] program * If recording to internal or external SSD, please, read about [[Tmp_manual#eSATA_port_switching|eSATA port switching]] * If recording to internal or external SSD, please, read about [[Tmp_manual#eSATA_port_switching|eSATA port switching]] * <font color='red'>important:</font> Event logger (GPS, IMU, IMG, EXT) recording is started/stopped separately. See [[Tmp_manual#Record_the_Event_Logger_data_.28GPS.2CIMU.2CIMG_.26_EXT.29|instructions]] below. * <font color='red'>important:</font> Event logger (GPS, IMU, IMG, EXT) recording is started/stopped separately. See [[Tmp_manual#Record_the_Event_Logger_data_.28GPS.2CIMU.2CIMG_.26_EXT.29|instructions]] below. OlegWorking with 3D models
Original file formats
← Older revision Revision as of 00:18, 3 August 2017 (5 intermediate revisions by the same user not shown)Line 1: Line 1: −==<font color='blue'>Original file format</font>==+==<font color='blue'>Original file formats</font>== −* '''*.x3d''' (<font color='red'>download the textures that are stored in separate files</font> - the paths are specified inside x3d, usually just the file names = same directory)+* '''*.x3d''' −** to download a sample, visit [https://community.elphel.com/3d+map/ 3d+map] - open 3d scene then click the '''download''' button.+* '''*.obj''' wavefront + +====Comments==== +* to download a model (x3d, obj and textures) visit [https://community.elphel.com/3d+map/ 3d+map] - open 3d scene then click the '''download''' button. +* textures are '''*.png''' files are shared between x3d and obj +* x3d - textures are listed inside +* obj - textures are listed in an extra (material) file - '''*.mtl''' +* most of the time textures will be located in the same dir +* if downloading a model manually - do not forget textures (and a corresponding '''*.mtl''' for '''*.obj''') ==<font color='blue'>Programs</font>== ==<font color='blue'>Programs</font>== Line 9: Line 17: * Blender * Blender −==<font color='blue'>Convert to other 3D formats</font>==+==<font color='blue'>Convert *.x3d to other 3D formats</font>== ===MeshLab=== ===MeshLab=== * ''File > Export Mesh As...'' supports a few formats: '''*.3ds''', '''*.ply''', '''*.stl''', '''*.obj''', '''*.dxf''', '''*.dae''', '''*.xyz''', etc. * ''File > Export Mesh As...'' supports a few formats: '''*.3ds''', '''*.ply''', '''*.stl''', '''*.obj''', '''*.dxf''', '''*.dae''', '''*.xyz''', etc. Line 17: Line 25: ===Blender=== ===Blender=== * Supports some x3d files but not all * Supports some x3d files but not all − ==<font color='blue'>View</font>== ==<font color='blue'>View</font>== OlegTmp manual
Firmware images
← Older revision Revision as of 19:06, 2 August 2017 (One intermediate revision by the same user not shown)Line 267: Line 267: ==<font color="blue">Firmware images</font>== ==<font color="blue">Firmware images</font>== −* [http://community.elphel.com/files/393/20170627/ '''20170627''']+* [https://community.elphel.com/files/393/20170802/ '''20170802'''] −* [http://community.elphel.com/files/393/20170623/ 20170623]+* [https://community.elphel.com/files/393/20170627/ 20170627] −* [http://community.elphel.com/files/393/20170531/ 20170531]+* [https://community.elphel.com/files/393/20170623/ 20170623] +* [https://community.elphel.com/files/393/20170531/ 20170531] ==<font color="blue">Other info</font>== ==<font color="blue">Other info</font>== OlegWorking with 3D models
Blender
← Older revision Revision as of 19:19, 31 July 2017 (One intermediate revision by the same user not shown)Line 28: Line 28: * Convert to '''*.obj''' in MeshLab * Convert to '''*.obj''' in MeshLab * ''File > Import > Wavefront (.obj)'' * ''File > Import > Wavefront (.obj)'' −* +* Switch '''viewport shading''' to '''texture''' (in ''Default view'' it's located next to the ''Object mode'') + ===CloudCompare=== ===CloudCompare=== * Convert to '''*.obj''' in MeshLab * Convert to '''*.obj''' in MeshLab OlegWorking with 3D models
Blender
← Older revision Revision as of 19:19, 31 July 2017 (3 intermediate revisions by the same user not shown)Line 1: Line 1: ==<font color='blue'>Original file format</font>== ==<font color='blue'>Original file format</font>== * '''*.x3d''' (<font color='red'>download the textures that are stored in separate files</font> - the paths are specified inside x3d, usually just the file names = same directory) * '''*.x3d''' (<font color='red'>download the textures that are stored in separate files</font> - the paths are specified inside x3d, usually just the file names = same directory) +** to download a sample, visit [https://community.elphel.com/3d+map/ 3d+map] - open 3d scene then click the '''download''' button. ==<font color='blue'>Programs</font>== ==<font color='blue'>Programs</font>== Line 27: Line 28: * Convert to '''*.obj''' in MeshLab * Convert to '''*.obj''' in MeshLab * ''File > Import > Wavefront (.obj)'' * ''File > Import > Wavefront (.obj)'' −* +* Switch '''viewport shading''' to '''texture''' (in ''Default view'' it's located next to the ''Object mode'') + ===CloudCompare=== ===CloudCompare=== * Convert to '''*.obj''' in MeshLab * Convert to '''*.obj''' in MeshLab OlegWorking with 3D models
Blender
← Older revision Revision as of 19:19, 31 July 2017 (14 intermediate revisions by the same user not shown)Line 1: Line 1: ==<font color='blue'>Original file format</font>== ==<font color='blue'>Original file format</font>== −* '''*.x3d'''+* '''*.x3d''' (<font color='red'>download the textures that are stored in separate files</font> - the paths are specified inside x3d, usually just the file names = same directory) +** to download a sample, visit [https://community.elphel.com/3d+map/ 3d+map] - open 3d scene then click the '''download''' button. ==<font color='blue'>Programs</font>== ==<font color='blue'>Programs</font>== Line 9: Line 10: ==<font color='blue'>Convert to other 3D formats</font>== ==<font color='blue'>Convert to other 3D formats</font>== −* MeshLab: +===MeshLab=== −** File > Export Mesh As... supports a few formats: '''*.3ds''', '''*.ply''', '''*.stl''', '''*.obj''', '''*.dxf''', '''*.dae''', '''*.xyz''', etc.+* ''File > Export Mesh As...'' supports a few formats: '''*.3ds''', '''*.ply''', '''*.stl''', '''*.obj''', '''*.dxf''', '''*.dae''', '''*.xyz''', etc. +** *.x3d to *.obj: +*** there will be 2 files generated: '''*.obj''' and '''*.obj.mtl''' - the latter contains a list of texture files which should be kept around as well −* Blender:+===Blender=== −** Supports some x3d files but not all+* Supports some x3d files but not all −===CloudCompare=== −* No x3d support −==<font color='blue'>Viewing</font>==+==<font color='blue'>View</font>== ===MeshLab=== ===MeshLab=== −* Open *.x3d+* Open '''*.x3d''' Notes: Notes: * Lights off * Lights off * Couldn't adjust proper camera settings * Couldn't adjust proper camera settings ===Blender=== ===Blender=== −* Convert to *.obj in MeshLab+* Convert to '''*.obj''' in MeshLab −* File > Import > Wavefront (.obj)+* ''File > Import > Wavefront (.obj)'' +* Switch '''viewport shading''' to '''texture''' (in ''Default view'' it's located next to the ''Object mode'') + ===CloudCompare=== ===CloudCompare=== −* Convert to *.obj in MeshLab+* Convert to '''*.obj''' in MeshLab −* Drag and drop *.obj into the CloudCompare window+* Drag and drop '''*.obj''' into the CloudCompare window −* Options > Display parameters > Colors and Materials > set all lights to white+* ''Options > Display parameters > Colors and Materials >'' set all lights to white −* Options > Camera parameters > set Camera/Eye center and fov+* ''Options > Camera parameters >'' set Camera/Eye center and fov OlegWorking with 3D models
Working with 3D models
Working with 3D models
View
← Older revision Revision as of 21:15, 28 July 2017 (9 intermediate revisions by the same user not shown)Line 1: Line 1: ==<font color='blue'>Original file format</font>== ==<font color='blue'>Original file format</font>== −* '''*.x3d'''+* '''*.x3d''' (<font color='red'>download the textures that are stored in separate files</font> - the paths are specified inside x3d, usually just the file names = same directory) ==<font color='blue'>Programs</font>== ==<font color='blue'>Programs</font>== Line 10: Line 10: ==<font color='blue'>Convert to other 3D formats</font>== ==<font color='blue'>Convert to other 3D formats</font>== * MeshLab: * MeshLab: −** File > Export Mesh As... supports a few formats: '''*.3ds''', '''*.ply''', '''*.stl''', '''*.obj''', '''*.dxf''', '''*.dae''', '''*.xyz''', etc.+** ''File > Export Mesh As...'' supports a few formats: '''*.3ds''', '''*.ply''', '''*.stl''', '''*.obj''', '''*.dxf''', '''*.dae''', '''*.xyz''', etc. * Blender: * Blender: ** Supports some x3d files but not all ** Supports some x3d files but not all −===CloudCompare===+==<font color='blue'>View</font>== −* No x3d support − −==<font color='blue'>Viewing</font>== ===MeshLab=== ===MeshLab=== −* Open *.x3d+* Open '''*.x3d''' Notes: Notes: * Lights off * Lights off * Couldn't adjust proper camera settings * Couldn't adjust proper camera settings ===Blender=== ===Blender=== −* Convert to *.obj in MeshLab+* Convert to '''*.obj''' in MeshLab −* File > Import > Wavefront (.obj)+* ''File > Import > Wavefront (.obj)'' +* ===CloudCompare=== ===CloudCompare=== −* Convert to *.obj in MeshLab+* Convert to '''*.obj''' in MeshLab −* Drag and drop *.obj into the CloudCompare window+* Drag and drop '''*.obj''' into the CloudCompare window −* Options > Display parameters > Colors and Materials > set all lights to white+* ''Options > Display parameters > Colors and Materials >'' set all lights to white −* Options > Camera parameters > set Camera/Eye center and fov+* ''Options > Camera parameters >'' set Camera/Eye center and fov OlegWorking with 3D models
Created page with "==<font color='blue'>Original file format</font>== * '''*.x3d''' ==<font color='blue'>Programs</font>== * MeshLab * CloudCompare * Blender ==<font color='blue'>Convert to o..."
New page
==<font color='blue'>Original file format</font>==* '''*.x3d'''
==<font color='blue'>Programs</font>==
* MeshLab
* CloudCompare
* Blender
==<font color='blue'>Convert to other 3D formats</font>==
* MeshLab:
** File > Export Mesh As... supports a few formats: '''*.3ds''', '''*.ply''', '''*.stl''', '''*.obj''', '''*.dxf''', '''*.dae''', '''*.xyz''', etc.
* Blender:
** Supports some x3d files but not all
===CloudCompare===
* No x3d support
==<font color='blue'>Viewing</font>==
===MeshLab===
* Open *.x3d
Notes:
* Lights off
* Couldn't adjust proper camera settings
===Blender===
* Convert to *.obj in MeshLab
* File > Import > Wavefront (.obj)
===CloudCompare===
* Convert to *.obj in MeshLab
* Drag and drop *.obj into the CloudCompare window
* Options > Display parameters > Colors and Materials > set all lights to white
* Options > Camera parameters > set Camera/Eye center and fov Oleg
Elphel Software Kit for Ubuntu
ImageJ and Elphel plugins for imageJ
← Older revision Revision as of 21:46, 24 July 2017 Line 282: Line 282: * Download plugins: * Download plugins: git clone https://git.elphel.com/Elphel/imagej-elphel.git git clone https://git.elphel.com/Elphel/imagej-elphel.git + git clone --branch v1.1 https://git.elphel.com/Elphel/imagej-elphel.git (for Eyesis4Pi393) * Download [http://www.eclipse.org/downloads/ Eclipse IDE for Java EE Developers] or any other with Maven integration * Download [http://www.eclipse.org/downloads/ Eclipse IDE for Java EE Developers] or any other with Maven integration * Edit ''eclipse.ini'': * Edit ''eclipse.ini'': Oleg